-Lighting-
lantern not light, lamp not bulb
main types of lighting
("pros, cons & uses" refers to; when used on their own)
front lighting
pros audience can see actor's face
cons flattens the face, casts unsightly shadows on set
uses Stark, clinical effects
top lighting
pros causes hollow eyes, sunken cheeks and long nose shadows
cons causes hollow eyes, sunken cheeks and long nose shadows!
uses Sinister, mystical effects
rim lighting/backlighting
pros pulls actor away from set
cons can't see face
uses powerful presence
side lighting
pros adds third dimension to actors, lights only the actors.
cons casts abstract shadows down the centre of face and body
uses dance (because it casts abstract shadows down the centre of face and body)
To correctly light an actor you need all of the above (at varying levels depending on the criteria)
main types of lantern
Profile
hard edged-able to accurately focus,
used softly for general plus accurate pinpointing of actors or props. also Gobos*
*gobos are etched tin patterns that are projected onto stage
Fresnel
soft edged-can be slightly focused with barn-doors to cut spill*.
also used for general lighting
*spill is unwanted light
Flood
wide beam, no focusing
used to achieve even cover (grouped together in battens for lighting cyclorama)
Some others:-
Parcans
tight beam, hard edged-no focusing (looks like a car headlight)
used in large numbers (banks) for rock-lighting
follow spots
referred to as limes (as in limelight), focuses like an eye with an iris. Usually on a stand at the back of the auditorium or the Gods and can be used from the flies* for top lighting . Infinitely focusable, from; hard to soft, pin-spot to large open. colour change facilities and snap blackout
uses- boldly in concerts, or subtly in highlighting moving actor during atmospheric lighting.
*flies-area above stage where scenery is "Flown"
Colour in light
The two most widely misunderstood points:
1.
the 3 primary colours in light are 
red blue green
(not red blue yellow!)-
note: in light. red and green make yellow
2. gels or coloured filters filter the light.
They only allow that colour through
(They do not colour the light)
why are those two points important to know?
when choosing colours for a scene; if you choose primary colours, you will only be using one third of the light available (which can render a small rig all-but-useless). So go for secondary* or tertiary* colours.
i.e.. instead of choosing green for a forest scene, which only allows one third of the available light out, choose green/blue (which will be twice as effective)
*secondary colours in light are.... yellow magenta cyan
*tertiary-basically anything that's left...lavender,straw,steel blue
Straw and Steel blue you should know